Tuesday, October 21, 2014

Maya Breaker News Release 2: Kickstarter Near End

Just two more weeks until the Kickstarter is over! We are close to the finish line! This is the time we need everyone to share this on Facebook and Twitter! The big push is coming up and we all need to band together to get the word out on this great Retro game.

Don’t forget to support the kickstarter!

Do you remember the swinging mechanics in Super Castlevania IV and Super Metroid?
Would you like a deep metroidvania adventure built around those controls?

That’s what we’re building here in Maya Breaker. Not only do we have a great underground world to explore, but we’ve taken out most of the backtracking and added more massive bosses. Maya Breaker is a game designed to work with the Retrolink SNES-shaped controller and fully utilize all the buttons. Of course, this also works with a standard Microsoft Gamepad.
You take on the role of Maya, trapped deep underground by a monster. You need to use your grappling hook to jump to higher ledges, solve puzzles, and fight enemies. You will fight nasty bugs, worms, the undead and a race of root-creatures called the Rhizomorphs.


There will be no bats in this game, nor will there be a sewer level. Those things are played out.
Maya Breaker  is a game that forces you to think in all eight directions to solve puzzles and battle enemies.  It encompasses all the best parts of action and exploration from the heydays of 16-bit gaming.
The game will feature authentic 16-but tunes made by Mike Thal, composer from Mega Man 42.
This 16-bit romp is brought to you by Michael Hayes, former artist on ‘Antipole’ another 16-bit style puzzle platformer that is now available on Nintendo eShop, XBLA Indie and Desura.

The game will be playable with Keyboard or Gamepad for Windows 7 and 8, as well as Ubuntu and Mac PCs.

More info and updates at:
Also, there is a playable demo!

@xanthousray

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