Monday, April 4, 2016

Maya Breaker Update 24: Let Maya Open the Door

I'm expanding the game greatly since out last test. The fact of the matter was that the map was too compact. Everything was too close together, and there just wasn't enough space to finish one idea before encountering the next.

Because of this, I've had to redo the room transitions. The rooms were working well, but there were dozens of objects and scripts where there should have been only a few. Like taking apart an automotive engine, taking things apart means the whole thing doesn't run.

But don't worry, this is normal. In a few days everything will work as it did last week, more elegant code and that will make it easier to expand the game with new levels.

Everything will be ready for this Saturday the 9th for our next test! be sure to send me a Tweet! @Xanthous Ray

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