Thursday, February 11, 2016

Maya Breaker Update 21: The Last Roundup

No more updates for the immediate future. Every waking moment will be devoted to finishing the game at this point. My deadline is the 24th. You will hear back from me in mid-March, after the dust has settled. If the game isn’t finished by then, I will have to hire an outside studio to cap this puppy off. That would be really bad for me.


So if YOU don’t hear from me in a while, that’s the reason. Thanks.

Tuesday, January 26, 2016

Maya Breaker Update 20: Things I won't be doing.

Another quick update. I'm working fast to complete the final build, and test data is coming in. Still need lots more so please email me if you can test!

Just a quick update for anyone curious about appearances. I only have a month left before my self-appointed deadline to finish Maya Breaker. So I will not be attending any cons, no Global Game Jam and no Magfest for me. I need to stay focused on the task at hand.

After we go gold, I will come up with a world tour, but for now I need to stay locked in my basement writing code.

Saturday, January 16, 2016

Maya Breaker Update 19: 2nd Super Tester Saturday Today!

Today is the day.

Be sure to download the file on the Demo page:

DEMO Download

Then after you've played through it, fill out this survey:

https://www.surveymonkey.com/r/9Q5J22W


The goal is to make it to the surface of the planet. Up is always the way to go.
Try to get as far up as you can.

Known bugs:
The automap sometimes appears on rooms it shouldn't. And it won't start working until you beat the first boss.

The room you are in is listed if you pause the game, so if there's a bug, try to record WHICH room it happened in.

Thanks!

Friday, January 15, 2016

Maya Breaker Update 18: Second Super Tester Saturday soon

Tune in here tomorrow for a like to be a beta tester.

There will be a link to download the Beta Demo,
then another like to an Online Survey.


Monday, January 11, 2016

Maya Breaker Update 17: Maps

Finished the automap. You know that map in the upper right corner of Super Metroid? The one that tracks what screen you are on? I recreated in in GMS.
I'm sorry I don't have more screen shots. I've been working on the map, and giving away a picture of the map is like giving away the game.

Friday, December 25, 2015

Maya Breaker Update 16: Christmas 2015

Greetings everyone. Sorry for the lack of updates this year. We have had it rough over here at my house. My website was hacked and most of the data was lost. Also, my son was born prematurely and required an extended stay in the hospital. He is fine now.


Despite all this, production is marching on. We had our first playtest this month and the numbers were very useful. My current goal is to have the final game finished by February 17th, 2016.


Thank you all for your support, this is shaping up to be a great game, and I'm glad you are all a part of it.

Saturday, December 12, 2015

Maya Breaker Update 15: Screen Shots and Playtest information

Hey everyone.

You can download the test Build here:

MAYA DEMO

This will be deactivated at Midnight, today the 12th of December, so dl now!


Here is the survey to fill out when you are done:

https://www.surveymonkey.com/r/9Q5J22W