Thursday, July 30, 2015
Thursday, July 23, 2015
Maya Breaker Blog Update 7
Hello, thank you all for your patience.
The game is progressing well. I am still working on secrets and 'cutscenes' so I won't be showing any screen shots right now. I am approaching a shippable build, hopefully withing two weeks from now.
For those who haven't heard, I had a baby. A full month ahead of schedule. As you can imagine that has thrown my schedule off severely. Both baby and mother are doing fine, though.
Hopefully, the dust will settle soon and I can get back to making regular updates with screenshots, videos and demos.
Thank you for understanding!
Tuesday, July 7, 2015
Friday, June 26, 2015
Monday, June 22, 2015
Friday, June 19, 2015
Wednesday, June 17, 2015
Update 5 on Maya Breaker
Hi everyone. This update will be posted in several places around the web.
Sorry for the absence as of late. I have had personal matters to attend to in the past month, but I'm back with regular updates from here to the end. You see I'm going to be a father in August, so there were some Bob Vila tasks I had to attend to. On top of that, I had a crash. Luckily, I was able to recover the data.
There is good news is many improvements have been made. New particle effects have been added as well as new art. New abilities and usable objects have also been added. The game is shaping up to be much more that initially promised.
Also there will be NEW game modes:
Boss Rush
Speed run
Score attack
Also, a difficulty select has been added, giving a point of entry for younger players and greater challenge for seasoned veterans.
Look for new images every other day here.
Thank you for your patience.
Michael Hayes
Subscribe to:
Posts (Atom)