Tuesday, January 26, 2016

Maya Breaker Update 20: Things I won't be doing.

Another quick update. I'm working fast to complete the final build, and test data is coming in. Still need lots more so please email me if you can test!

Just a quick update for anyone curious about appearances. I only have a month left before my self-appointed deadline to finish Maya Breaker. So I will not be attending any cons, no Global Game Jam and no Magfest for me. I need to stay focused on the task at hand.

After we go gold, I will come up with a world tour, but for now I need to stay locked in my basement writing code.

Saturday, January 16, 2016

Maya Breaker Update 19: 2nd Super Tester Saturday Today!

Today is the day.

Be sure to download the file on the Demo page:

DEMO Download

Then after you've played through it, fill out this survey:

https://www.surveymonkey.com/r/9Q5J22W


The goal is to make it to the surface of the planet. Up is always the way to go.
Try to get as far up as you can.

Known bugs:
The automap sometimes appears on rooms it shouldn't. And it won't start working until you beat the first boss.

The room you are in is listed if you pause the game, so if there's a bug, try to record WHICH room it happened in.

Thanks!

Friday, January 15, 2016

Maya Breaker Update 18: Second Super Tester Saturday soon

Tune in here tomorrow for a like to be a beta tester.

There will be a link to download the Beta Demo,
then another like to an Online Survey.


Monday, January 11, 2016

Maya Breaker Update 17: Maps

Finished the automap. You know that map in the upper right corner of Super Metroid? The one that tracks what screen you are on? I recreated in in GMS.
I'm sorry I don't have more screen shots. I've been working on the map, and giving away a picture of the map is like giving away the game.